Production brief · MG-01
Concept Why it exists
Money Game stages the emotional architecture of value—risk, status, and complicity—inside a walkable world part exhibition, part heist drama. Layers of light, sound, and spatial design shift as groups make choices, so no two evenings resolve the same way.
Built for museums, brand houses, and festival halls, the format ships as modular beats with clear operator cues: load-in friendly, tech-rider aware, and ready to localize without losing the core arc.
In production Visual layers